Journal Project C Idea


My game involves space flight aboard a Spaceship. It's an arcade-style game where the character constantly moves forward, and the main task is to control it, avoiding or destroying obstacles and collecting bonuses. The main character is the spaceship itself, traversing the depths of limitless space. But here's the catch: with each passing 2 seconds, the game gets faster and faster, making the running process more intense and exhilarating. You'll have to act quickly and accurately to collect enough points to progress through the game.

 

The spaceship will only be able to change its position along the y-axis to avoid obstacles or collect rewards. The Space key allows you to do this.

 

Its superpower will be shooting obstacles. The Right arrow key allows you to do this.

 

At the end of the game, there will be a finish line. After crossing it, it will be shown whether the player has won the level based on the number of collected rewards. If the player doesn't collect enough rewards, he loses and he can replay the game. Additionally, a Game Over window will be shown if the spaceship runs out of health. Furthermore, I want to add a countdown timer before the game starts, which counts down "3, 2, 1, GO!". 

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